2) Click 'reset weight' and you should still get a glyph of 5k+ unlocking achievement which will autoadjust 'optimal' weight for you - don't forget to turn it on. Cycle through glyphs, spending different amounts of time on them based on what you need and their diminishing returns. Infinity Point gain X [ ] - More IP is always nice, but the values on this aren't all that high. Don't forget to go back to Ra every so often for more memory chunks. Why this works: You're basically 'smuggling' black hole time into a build that otherwise gets eternities and dilated time really well, and the eternities generate infinities. Also, note the bottom right button: Offline used for production/Offline time stored. You can't really simplify it beyond using the mostly dark EP push build with 226>225 and 234>233 (optional) as non dark. You might have to get 2 galaxies to finish this one, even with the Galaxy doubler upgrade. 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. Also, farm 100 glyphs for achievement 152. I usually found getting a sixth galaxy takes some time early post-break but this is just my experience. Another reference is that your infinities will be around 3.5 seconds long during this early stage which means your crunch value should be somewhere in the 1000s. However, at the start of the game, it still does not rise exponentially over time (your antimatter rises like I managed to reach e50 blackhole upgrades before it slowed down for me. A few extra TTs really smooths out the early eternity phase a bit, but there are better options for that usually. No ethical consumption: Grinding infinities with TS191 will eventually get you this achievement (Get as far as you can progress in an eternity, and then big crunch after every 5 seconds. Your line 10 automator timer should only require ~2-3 seconds from now on because of auto purchase timer. You can use this setup if you have enough TT (over 3,300 TT), but it will work in getting more TT.(11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,162,161,171,181,192,191,193,212,223,232|0). Since this will take about 6 hours, you might also be able to complete "No ethical consumption" (with TS191), knocking out 2 row 13 achievements. On mobile, you have to hold down the first dimension so it buys in singles or you can set the autobuyer to buy singles to complete this. For studies, use pre-dilation studies (Idle not Active, 225 not 226, 223 not 234). Set the DimBoost autobuyer to 0/0/0.05, Galaxy autobuyer to a very large number and Big Crunch autobuyer to 1e40x last crunch. The second black hole initially seems weaker and more expensive BUT it multiplies the first blackhole's power, resulting in ABSURD boosts when you finally get both going at same time. Infinity Power conversion rate: 7 > 7 + X [ ] - This effect unfortunately kinda sucks at this point in the game. Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. The **Rift** automator from the previous chapter should continue to work (modify infinity/eternity timings as needed). You can do IC6 at ~1e102 IP (Reward is tickspeed affects infinity dimensions with reduced effect), IC7 at ~1e114 IP (reward is 4x multiplier for dimensional boosts, IC7 may take a while), and IC8 at ~1e129 IP (Reward is dimension 2-7 multiplier is increased based on dimension 1 and 8 multipliers). By the time you're back to 80 Eighth Dimensions, you have a ~9.54x bigger multiplier to all dimensions from Tickspeed, which is an equivalent ~6.8e7x multiplier to Antimatter! Glyph build: ccccd (c is Cursed Glyph), then enter Effarig's Reality. If all else fails, try doing a GS run to bank BH time. This is very helpful. This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1250-1e1300 EP is enough for 12x5). This pushed me to ~5e29 sacrifices. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. This field can be disabled which will make this autobuyer buy as many galaxies as it can. This achievement reward will have replicanti galaxies divide replicanti by. Last 2 row 3 upgrades are something you will only get in automator section. Automatic Achievements are also sped up, which is helpful. Steam Community :: Antimatter Dimensions Effectively, we can smuggle game speed from when it's higher into a Reality when it's lower. As soon as you can afford it, you are now able to click/press the button, rather than before: Clicking this with enough antimatter will open up a new subtab under Dimensions, which will have an infinite symbol: Infinity Dimensions will appear under Dimensions, unlocking the ability to get Infinity Dimensions and further increase antimatter dimension multiplier. Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. You will probably hit a wall at 4-6 seconds. Anything that gets you the most around an hour or so is good enough, as you can get multiple milestones at once that way (plus there's no use rushing it). A HUGE speedup to realities and skips the whole annoying manual early game section while massively improving your potential perk gain speed. This build is 'infinite' loop, just make sure to select 'reset' button so it resets once it ends. Once your automator has finished Teresa, you can discharge the stored time to reach your final AM amount. Antimatter is the currency used to buy dimensions Second dimensions produce First Dimensions, Third Dimensions produce Second Dimensions, etc There are eight dimensions in total There. Use 'Specified Effect' glyph filter to search for specific Effarigs. Replication Glyphs become increasingly important during Teresa, but this will change again going forward - keep trying different things out, as often which Glyphs work best will shift and flow over time. It starts out by costing 10 IP but costs 10x more with each level, with it being endlessly rebuyable. Mostly not too useful until you are ready to fully automate realities which shouldn't be the case yet, it's better to semi manual for now. This property actually starts with inflation era, when you buy the upgrade to make galaxies 50% stronger. Dilation Glyphs are quite specialised, mostly only affecting Dilation. This is a 50x multiplier, and will be important for getting ID3. You will eventually get to 1e308 IP (even though the information below may be entirely different for you than in your experience in this section). When you Big Crunch for the 1st time, you will automatically obtain the First Dimension Autobuyer. Unless you get some crazy rarity(80%+) - don't bother waiting for levels too long. In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. At this point, you should begin to get a lot of Time Theorems. Recommended for: Innumerably Construct, Pre-Eternity phase. There will be some sort of difficulty in trying to make setups that let you push. Active tree is better unless you need idle for challenge. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. Time Dimension power +X [ ] (always appears on Time Glyphs)- The Time Dim equivalent power effect. card classic compact. Dilation isn't useful yet, but the other four glyphs all have a specific purpose thanks to the Pelle-specific effect: Replicanti: Best at replicanti amount (for Rift 2 -> Rift 3), Infinity: Best at IP (for Rift 1, TT and Remnants). EC11x5 (EP: 6.62e1018, TT: same as above) | Goal: 1e1250 IP): This is the same as for 11x4, just requires even more patience (you'll eventually get enough replicanti and IP to reach the goal). Hold M while mashing the "buy dimboost" button with your left thumb. One other mechanic is unlocked after 5 Dimensional Boosts - Dimensional Sacrifice. Don't forget to reenable it the moment you complete this. Once you have Measure of Forever it does help improve Glyph level slightly. Get e500 IP on this run, then eternity for 4 EP, getting 1 TT for each currency. You can reset choice on reality swap, works kinda like glyphs - click a button up top and it will reset next reality. I wrote a python script to map out a list of which dimensions to buy, and how many of them to buy, in what order. You won't need to juggle glyphs a lot in this section. If you're having trouble with EC12x5, go ahead and obtain the "When will it be enough?" for your first completion of EC5, you'll be very, very short on studies, but this is not a big deal. Dimensional Sacrifices are unlocked at 5 Dimensional Boosts, increasing the Eighth Dimension's multiplier while sacrificing all the others' generated amounts. Again, we are not doing any boosts at all - only buying 6 galaxies, waiting a second, then cashing in all of our IP. Now look at the Eternity tab. Disable auto replicanti galaxies, and buy regular galaxies. Shaken, not stirred: Shake the phone. Around 1.5e10 IM, 1e74-1e75 sac, 50-52% continuum purchases and e198-e199 black hole years, you can use the Lai'tela build (ydddd) to get 80k galaxies and unlock the 4th DMD purchase (Dimensional Symmetry). Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. You will gain a few hundred orders of magnitude of antimatter with each new TD and that is it. However, you receive a new currency called Tachyon Particles which produce dilated time. While doing this, you can complete the following achievements (these are just the ones you need something special for): You have now reached the 2nd 3-way split of the time study tree. This layer is completed once you perform an Eternity. To do this, do all ICs at higher amounts of IP to big crunch in these challenges in a very small interval. The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. t (You can export your save before doing this in case it doesn't work. Ra consists of 25 memories of 4 previous Cel for a total of 100. When will it be enough? Glyph Instability starting level - an obvious candidate for glyph grind. You can try without, but you should be using it for the fastest completions. Buying other upgrades may make it take longer to get 5e11 IP, but they may also benefit later. So, the strategy at the end of the Breaking Infinity section will not really be optimal anymore. As you earn IP, spend them either on making these Autobuyers faster or on buying the 4th column of Infinity Upgrades, based on which is holding you back more severely (the length of the specific phase that it skips, or having to click specific buttons manually), making sure to keep >10 IP on-hand for the First Dimension unspent IP bonus. ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. Get Time Study 51 now. You need dilation glyph with TT generation, other than that glyphs shouldn't matter (but four other. Once you dilate time for the first time, you will get a new achievement in the row 13 of achievements ("I told you already, time is relative"). From there choices will be up to you, one noteworthy mention is TGR > TP4 line so you can just let the dilation stuff be on autopurchase without a need to min max as much. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. The suggested EP and TT are sort of required for when you can finish the challenge, but if you ever can beat it with lower EP and TT than the suggested amount, the suggestions should be updated (post in comments). In the mobile version/Reality update, you can get access to weaker versions of the main 9 autobuyers, which cannot have their . Buying the first 2 levels of this is very quick. The bonus from this one is very powerful with good black hole upgrades, and in just a day or two of black hole upgrading it'll be easily passing 1e100x. (TS171 is useful in this challenge, after e60 EP time dimensions path will become very powerful. Effectively, you will cap out at 5e111 EP, thus you will need to try cracking one of the last challenges before continuing. Both are top tier depending on playstyle. I think the optimal build is errtt, with effarig having game speed/AM prod/buy 10/all dimensions. 4) If you can buy a galaxy, do so and restart from step 1. Finishing Ra will help a lot but you might be able to get started before then. The reality 1>2 run will take ~1.25-5 days depending on activity assuming you started with 4 RM. In eternity challenges 7, 10 and 11, the antimatter dimension path is best because infinity and time dimensions are either disabled or heavily nerfed. The upgrades further on will eventually make it impossible (or very hard) to get this achievement until later. It's not worth it until you reach 75x on your first Pelle rebuyable. Easy strategy: Sacrifice at a set amount that is at least double. achievement which now lets you keep 1 RG on Infinity. But first, max out our fastest Infinity to maximize the effect of the Infinity point generation Upgrade. Essentially this is a super-exponential loop, serving a similar but emphasised purpose Galaxy 2 did in your initial run. On mobile, everything is stacked on top of each other, and on web, everything is under a button. : Enter any EC to respec studies, buy minimum tree to unlock dilation. You can also get some row 13 achievements before you get to the next section, which are: These achievements will appear later, as a reminder of what to get. At this point, you're probably only a few eternities away from 1e400 EP (depends on when you beat EC10x5), and by that time you will have enough TT to get enough EC11/EC12. Grind eternities, you need a minimum of 20,000 to unlock your first EC1, and can go up to 100,000 to reach the softcap of Eternity Upgrade 2. Replicanti multiplier power +X [ ] - This effect increases how much Replicanti affects IDs (and after Dilation, TDs). Use Active or Idle for EP and TT runs. 0) In settings, enable the "max all" bottom button. Next, unlock the Imaginary Upgrade Absolute Annulment. Best depends on situation. 'Ludicrous Speed' - May be hard to get, but eventually with more progress, you can get it, by setting big crunch to 1e200, getting the most ID upgrades you can, and including replicanti. This is where you go through the inflation stage of dark and light studies. Challenges: Here is a summary of some builds that work for EC11/12 as you progress; read further to see finer details about each step of the process. The settings in all other modes will not apply!
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